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Guillaume Macé

Architect/Designer/Artist
Portfolio file
About

My practice finds itself at the intersection of Architecture, Design, and Sculpture, seamlessly transitioning from conception to production. Drawing inspiration from the world around me, I skillfully translate ideas across various domains, from nature to culture, and from science and innovation to fine and applied arts. I am deeply passionate about bridging concepts and connecting people through the creation of immersive spatial experiences. By constantly thinking outside the box, I strive to push boundaries and offer fresh, alternative solutions. I navigate effortlessly across scales, from small objects to large architectural projects, embedding the same level of dedication to crafting powerful narratives that align with my client's identity. My hands-on approach ensures that every detail is meticulously executed, transforming concepts into tangible realities. Versatile by nature and by design, I blend creative thinking with technical expertise, balancing R&D with commercial endeavors. Utilizing advanced 3D software and cutting-edge manufacturing techniques, I excel in materializing my vision of a new future, ensuring that innovative ideas are brought to life through precise and efficient production processes.

Previous Brands
Noé Duchauffour-Lawrence
Roger Dubuis
Charlotte Mullor
Ecole Nationale Supérieure d'Architecture de Paris Malaquais
Misahara
Breitling
Alexander McQueen
Alveole
20.12
Saint Laurent
Protostyle
Koller
SAINT CHAFFRAY
Hermès
Louis Vuitton
Givenchy
Delvaux
CHANEL
Kenzo
Christian Louboutin
L'Oréal Paris
Dior
Helena Rubinstein
Valentino
Nike
Renault France
Stellantis
Work Experience
Prototypist / Production designer
Jun ‘24 - Jul ‘24
SAINT CHAFFRAY

Project : Production of set design for Nike for the Olympics. Project phases : Prototype production Function : Team Management, Prototype production.

Prototypist / Modelmaker
Sep ‘23 - Jun ‘24
Koller

Project : Production on large 5 axis CNC milling machines for automotive, aeronautic and aerospatial projects Project phases : Prototype production Function : CNC machining, Sculpting, Assembling. Materials : Low to High density foams, Composites, Clay, Aluminium.

Prototypist / Modelmaker
May ‘23 - Jul ‘23
Protostyle

Project : Production of car prototypes for Stellantis group and Alpine Renault. Project phases : Prototype production Function : Sanding, Adjusting, Sculpting, Assembling. Materials : High density foams, Plexiglass, Polyester.

Architect
Mar ‘23 - May ‘23
Saint Laurent

Project : Facade design for a new retail space in Los Angeles with MIL architecture and Justin Judd for Saint Laurent. Project phases : Schematic design Function : Parametric design specialist (Grasshopper) for formal development of two distinct facade designs, and two associated interior designs.

Prototypist / Production designer
Sep ‘22 - Mar ‘23
20.12

Project : Production of ephemeral set designs for luxury fashion (catwalks, showrooms, vitrines, retail spaces) with projects for brands such as Hermès, Louis Vuitton, Givenchy, Delvaux. Project phases : Technical drawings, production Function : Project management, 2d and 3d technical drawings for the production in house of the set designs, 3 axis CNC milling.

Architect
Jan ‘20 - Feb ‘20
Alexander McQueen

Project : Spatial identity and experience for Alexander Mc Queen retail spaces. Project phases : Spatial concept and production strategy. Function : Branding, spatial concept development.

Prototypist / Modelmaker
Sep ‘19 - Nov ‘22
ALVEOLE

Project : Production of high precision models and prototypes for luxury brands in the cosmetic industry (Chanel, Dior, YSL, Kenzo, Valentino, Louboutin, HR, Loreal, etc.). Project phases : Product development and production. Function : CNC Milling 3 and 4 axis, Sanding, Polishing, Casting, 3d printing, lasercutting, etc. Materials : Aluminium, Plexyglass, Brass, ABS, High density foams, Resins, Silicon.

Architect
Oct ‘17 - Dec ‘17
Breitling

Project : Space identity and retail experience for Breitling. Interior architecture and display strategy on their new flagship store in Hong Kong. Project phases : Schematic design, Design development. Function : Team lead & management, concept development, 3d modeling, code/programming, 3d rendering production.

Designer
Mar ‘16 - Jul ‘16
Misahara

Project : Conception and production of a live coral wall (artificial underwater structures optimised for coral growth). Project phases : Schematic design, Design development, Production. Function : Composition and co-direction of a transdisciplinary team; concept development; 3D modeling; code/programming; prototyping, production in flagship store in Porto Montenegro.

Parametric designer
Feb ‘15 - Mar ‘15
Ecole Nationale Supérieure d'Architecture de Paris Malaquais

Project : Parametric and generative work on Grasshopper with agent based systems in order to have the students collectively design a pavillion. Project phases : Research and Development. Function : Defining themes and tools, producing library of tutorials on agent system on Grasshopper for Rhinoceros, directing 1 week workshop.

Designer / Set Designer
Oct ‘13 - Feb ‘14
Charlotte Mullor

Project : Collaborative conception and production of garments combining new technologies (3D printing) with traditional manufacturing techniques, conception of set design for FW 2014-15 Paris Fashion week. Project phases : Schematic design, Design development, Production. Function : Concept, Art direction, code/programming, prototyping, production.

Architect
Aug ‘13 - Oct ‘13
Roger Dubuis

Project : Conversion of Roger Dubuis manufacture's rooftop in Geneva into VIP meeting room/lounge/terrace space. Project phases : Schematic design, Design development. Function : 3d modeling, code/programming, 3D rendering production.

Set Designer / Production Designer
Mar ‘13 - Jun ‘13
Roger Dubuis

Project : Spatial concept development for Roger Dubuis stall at the Salon International de la Haute Horlogerie (SIHH) 2014. Project phases : Schematic design, Design development, Production. Function : Team lead and management, Concept development, 3d modeling, code/programming, 3D rendering production, prototypes production.

Parametric Designer
Feb ‘13 - Mar ‘13
Noé Duchauffour-Lawrence

Project : Development of parametric design tools (fluid dynamics simulations) to create a lobby space in the inner courtyard of an office building. Project phases : Schematic design. Function : Concept development, Formal research, code/programming.

Languages
French - Fluent
English - Fluent
Spanish - Fluent
German - Basic
Education & Training
Universität für angewandte Kunst Wien
‘09 - ‘12
Master
Architecture
Universität der Kunst
‘08 - ‘09
Echange
architecture
ESA - Ecole Spéciale d’Architecture
‘05 - ‘07
Bachelor of Architecture (B.Arch.)
Architecture
Institut Supérieur des Arts Appliqués
‘04 - ‘04
1st year product design/interior architecture
Product Design / Interior architecture
Camberwell College of Arts and Design
‘03 - ‘03
Foundation
Art/Design
Paris, France